local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 8001
L0_1.ActorAlias = "8001"
L1_1 = {}
L1_1.q800101 = 800101
L1_1.q800102 = 800102
L1_1.q800103 = 800103
L1_1.q800104 = 800104
L1_1.q800105 = 800105
L1_1.q800109 = 800109
L1_1.q800108 = 800108
L1_1.q800106 = 800106
L1_1.q800107 = 800107
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1022
L2_1.alias = "Npc1022"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1022Data = L2_1
L2_1 = {}
L2_1.id = 10919
L2_1.alias = "AbyssFire"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.AbyssFireData = L2_1
L2_1 = {}
L2_1.id = 10920
L2_1.alias = "Npc10920"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10920Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 70710324
L2_1.alias = "Gadget70710324"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Gadget70710324Data = L2_1
L0_1.Gadgets = L1_1
return L0_1
